﻿using UnityEngine;
using System.Collections;

public class cupOnWillRender : MonoBehaviour
{

	// Use this for initialization
	void Start ()
	{
		
	}
	
	// Update is called once per frame
	void Update ()
	{
	
	}

	void OnWillRenderObject ()
	{ 
		
	}

	void OnBecameVisible ()
	{
		
	}

	void OnBecameInVisible ()
	{
		
	}
}
